In The Winds Of Death
Step into the shadows of a mansion steeped in secrets. As a detective, uncover hidden clues, interrogate a family hiding dark truths, and solve the murder before the winds of death claim the final secret.
| Updated | 6 days ago |
| Published | 17 days ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 17 days ago |
| Author | Xam Games |
| Genre | Visual Novel |
| Made with | GDevelop |
| Tags | 2D, Adult, Atmospheric, Detective, Narrative, Short, Singleplayer, storygame, Story Rich |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Accessibility | One button |





Comments
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Tried it. Intrigued at first, yet disapointed with the mechanics - Not sure if it was a bug but I could only select 1 out of several questions for each character, meaning I only got 1 (very ambiguous) response per person after which it would automatically move on to the next (4 people, 4 questions/answers)
- eg. Detective: Where you here last night?
- Maid: I am always here. the house doesn't like to be left alone.
... and that's it. The one and only chance I got to talk to the maid. 3 more such type of questions and answers, and then you need to make a decision about who killed him.
Had I had the chance to ask all questions for each character it would had been a bit more entertaining. But at this point don't bother, its very dissapointing in the end. Total game play time: around 3 mins.
Hello, first of all, thank you for your feedback, I really appreciate you sharing it!
The idea was to be able to ask only one question or interact only once with each character or room that is analyzed, and that there is only one chance to obtain a useful clue.
I understand your point of view, what you say makes perfect sense, and I will take it into consideration for future games!